Official WoW Forever news. Check the realm version before trying these changes on our independent server.
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Kaivax published this WoW Forever update on October 8 at 21:32 UTC, already October 9 in Kyiv. The dungeon became available for testing. This is a retrospective of that build, not an announcement that a dungeon opened today. The notes do not establish which of those features are present on our independent server or what later builds changed.
The increase has two parts
from killing creatures in dungeons increased by approximately 20%. Separately, the penalty for killing lower-level enemies in a party reverted to Classic Era’s individual calculation, instead of using the highest-level party member to adjust everyone’s reward. A major exception remained: if one member vastly outlevels the enemy, nobody in the party receives . The change therefore does not promise useful from unrestricted .
Compare the right things
When evaluating a run, record each character’s level and the enemies fought. A larger creature-kill reward is not automatically a 20% improvement to the whole levelling session, which includes travel, preparation and other activities. The update also extended support to every class, racial abilities and ; support was reserved for a later patch. A missing icon should not be reported as a failure of a feature that was not included yet.
Rehearse the routine on free TWOW.PARTY
Our free TWOW.PARTY server provides a place to practise party communication, keep a simple and compare rewards using encounters actually available there. Start with the Play link, then check the realm version and the party’s levels. Do not carry Blizzard’s 20% figure or availability into that comparison without local confirmation. The useful exercise is learning to separate observed results from assumptions about another build.
Sources
- Kaivax: WoW Forever Beta development update of October 8, post 5us.forums.blizzard.com