WoW Forever

WoW Forever update: three timers that should stay separate

Blizzard’s October 27 prelaunch follow-up changes , and . A shorter and a longer active effect describe different things.

An orc raises an enormous hammer over mismatched timing devices jammed into a wristwatch while a horrified undead clockmaker clutches his face.

WoW Forever coverage. Sources and dates identify the announcement and its game context.

: the wait before another use

In a new October 27 addition to the official Forever development notes, Kaivax lists with a 2-minute , down from 3 minutes.

The two minutes describe the stated . They do not tell you how long stays active. When updating a personal ability note, put that number beside the wait before reuse; leave the to its own description.

: how long the effect lasts

’s rises from 10 to 15 seconds in the same addition. Here the changed number belongs to the active effect. It does not announce a 15% bonus, nor does it borrow ’s . Keep the ability name and the kind of timer together when sharing the news.

: spacing between automatic

has its reduced from 25 to 15 seconds. An limits how closely automatic can occur. A shorter limit does not promise a exactly every 15 seconds. This post does not supply a chance or a measured sequence of .

Compare what is actually available to you

A useful note has separate entries for , and . Those labels prevent two identical-looking numbers from turning into the same claim. None of these three lines alone establishes the best character choice or a damage ranking.

Sources

  1. WoW Forever Beta Development Notes — October 27 additions, Kaivax staff post 8us.forums.blizzard.com